Add Tracking Elixir in Tower Rush

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<br>It is not perfect spell timing, it is not deep deck-building knowledge, and it is not lightning-fast reflexes.<br>
<br>This article will break down exactly why counting elixir is mandatory and how you can train your brain to do it automatically.<br>
The Elixir Advantage
<br>Every single aggressive action you take in the arena should be dictated primarily by the opponent's current bank of elixir.<br>
<br>You create an advantage by making positive defensive trades (e. If you beloved this article and you also would like to get more info with regards to [tower rush](https://git.suo0.com/shielachowne61) nicely visit our own web-page. g., using a 3-elixir Arrows to kill a 5-elixir Minion Horde).<br>
Never overcommit on a push if you don't know their elixir count.A +4 elixir advantage is generally considered 'tower-taking' territory.If you are DOWN in elixir, play hyper-defensively.
Mental Arithmetic Under Pressure
<br>Tracking a constantly shifting number in your head while managing complex micro-interactions on the screen is incredibly difficult for beginners.<br>
<br>As you get comfortable with this broad tracking, start actually doing the math: "They started at 10, played a Golem (8), so they are at 2, plus two seconds of generation, they are at 3."<br>
The BankYour Required ActionYou have a massive Elixir Advantage (+4)Immediate, overwhelming aggression; punish their lack of resources before they can regenerateYou have a massive Elixir Deficit (-4)Immediate, flawless defense; sacrifice tower health if necessary to regain economic parity; do NOT attack
The Invisible Scoreboard
<br>Stop staring at the flashy animations and start focusing on the math.<br>
<br>Knowledge is power.<br>