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If you fail to address these buildings quickly, the sheer volume of continuous troops will create an unstoppable tidal wave of infinite pressure.
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Playing against a Spawner deck feels incredibly suffocating; you are constantly forced to react to small annoyances, preventing you from ever building your own offensive push.
+The Poison Spell: The Ultimate Solution
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When cast directly on a Goblin Hut, the Poison severely damages the building itself while instantly killing the next three waves of goblins that attempt to spawn.
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Always try to clip the enemy Princess tower with your spell when damaging the building to maximize your elixir value.
+Save them for the troops.Hold your counters.If they place the hut behind the Princess tower, use a Rocket or Lightning.
+Piercing the Waves
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If you do not have a heavy spell in rotation, your secondary line of defense must rely on specialized splash-damage troops.
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This 'geometry play' clears the immediate threat while simultaneously destroying the source of the problem, completely shutting down the opponent's strategy.
+Spawner MistakeThe CounterplayOpponent drops a 7-elixir Barbarian Hut as their very first playInstantly rush the opposite lane with a fast 5-elixir push; they will have only 3 elixir to defend and will lose the tower immediatelyOpponent places two huts touching each otherDrop a Fireball perfectly centered to damage both huts and the Princess tower simultaneously for massive value
+Breaking the Siege Mentality
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The worst thing you can do against a Spawner deck is play passively and let them dictate the pace of the match.
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Break their buildings with spells, pierce their waves with smart placements, and rush the opposite lane when they overcommit.
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+If you have any type of questions regarding where and ways to use [tower rush](https://git.gonstack.com/marquischong66), you could contact us at the page.
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